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Home/ GTA Online / Businesses

GTA ONLINE / BUSINESS INTELLIGENCE

Build an income engine.

Every major GTA Online business in one clear guide — start cost, income cycle, solo support, unlocks, locations and the right order to grow.

THE MONEY ENGINE

13 business loops. Build the right stack.

Compare every major GTA Online income operation by start cost, solo viability, production cycle, location and what it unlocks for the rest of your portfolio.

13business operations
3ways to earn
2016–26modern business era

Gross is not profit. Supplies, upgrades, crew cuts, damage and public-lobby risk all change the result. Treat the figures here as planning references and confirm current bonuses in-game.

Real GTA Online screenshot from the Acid Lab business
Passive productionLos Santos Drug Wars

December 13, 2022

Acid Lab

Source

A mobile production business installed in the Brickade 6x6. It is one of the cleanest solo loops because the lab can be requested in Freemode and its sell missions stay manageable.

Entry priceGTA$750,000 install; GTA$250,000 equipment upgrade
CycleSource supplies → manufacture acid → sell product
SoloYes — solo-friendly sell missions
Earns byA fully upgraded full batch has a strong solo sale value; event weeks and public-lobby demand bonuses can change the final total.
WHY IT MATTERSNew or solo players building their first reliable income engine.
Open full guide with map Real media source
Real GTA Online screenshot of a Special Cargo Warehouse
Active sourcingFurther Adventures in Finance and Felony

June 7, 2016

Special Cargo

Source

The classic CEO crate business. Source shipments from the office, stack them in a small, medium or large warehouse, then sell the stock in a timed delivery.

Entry priceGTA$250,000–3,500,000 per warehouse
CycleBuy/source crates → store → sell cargo
SoloYes — sales scale with stock size
Earns byRevenue scales with warehouse size and stock; double-money event weeks can materially change the return.
WHY IT MATTERSActive players who like repeatable sourcing and want a business that pairs with CEO work.
Open full guide with map Real media source
Real GTA Online screenshot of a Vehicle Warehouse
Active sourcingImport/Export

December 13, 2016

Vehicle Cargo

Source

A focused CEO vehicle loop: steal target cars, store them in a Vehicle Warehouse and export them to buyers for a direct, active payout.

Entry priceFrom GTA$1,500,000
CycleSource vehicle → store → modify → export
SoloYes — source and export individually
Earns byTop-range exports provide the strongest regular margin, with source and damage costs reducing the gross sale.
WHY IT MATTERSPlayers who prefer driving and short active sales over waiting for stock production.
Open full guide with map Real media source
Real GTA Online screenshot of an MC Meth Lab business
Passive productionBikers

October 4, 2016

MC Businesses

Source

Five production businesses—Cocaine, Meth, Counterfeit Cash, Weed and Document Forgery—run from an MC Clubhouse and can feed a larger Nightclub network.

Entry priceGTA$650,000–1,729,000 each
CycleBuy/steal supplies → produce → defend → sell
SoloPartly — sell volume can require a crew
Earns byCocaine, Meth and Counterfeit Cash are the usual high-priority businesses; production and sale values depend on upgrades and stock.
WHY IT MATTERSNightclub owners and players ready to manage a multi-business production portfolio.
Open full guide with map Real media source
Real GTA Online screenshot of a Gunrunning Bunker
Passive productionGunrunning

June 13, 2017

Bunker

Source

A weapons manufacturing base that combines passive stock production with research for weaponized vehicles and upgrades.

Entry priceGTA$1,165,000–2,375,000
CycleSupplies → weapons stock/research → sale
SoloYes for controlled stock; crews help with full sales
Earns byStock value depends on product, upgrades and sale destination; research competes with production for staff time.
WHY IT MATTERSPlayers who want a strong feeder business and long-term weapon research.
Open full guide with map Real media source
Real GTA Online screenshot of a Smuggler’s Run Hangar
Active sourcingSmuggler’s Run

August 29, 2017

Hangar Air Freight

Source

An aircraft-centered cargo business where you source and sell Air Freight Cargo, with aircraft storage and optional workshop utility.

Entry priceFrom GTA$1,200,000
CycleSource air freight → warehouse → sell cargo
SoloYes — sales can be run solo
Earns byCategory bonuses and current event multipliers affect the best cargo choice and sale return.
WHY IT MATTERSPilots and players who want an active business tied to their aircraft collection.
Open full guide with map Real media source
Real GTA Online screenshot of a Nightclub business
Network hubAfter Hours

July 24, 2018

Nightclub Warehouse

Source

The portfolio multiplier. A Nightclub’s technicians quietly accrue goods from businesses you already own, giving you one consolidated sale operation.

Entry priceGTA$1,080,000–1,700,000
CycleOwn feeder businesses → assign technicians → sell consolidated stock
SoloYes — warehouse sales are one delivery loop
Earns byThe warehouse is passive once feeder businesses are owned and technicians assigned; the popularity safe is a separate income stream.
WHY IT MATTERSEstablished players who already own a Bunker, MC businesses, Cargo or Hangar.
Open full guide with map Real media source
Real GTA Online screenshot of an Auto Shop
Active missionsLos Santos Tuners

July 20, 2021

Auto Shop Contracts

Source

An active vehicle business built around multi-mission Contracts, customer vehicle service and discounted tuning access.

Entry priceGTA$1,670,000–1,920,000
CycleTwo setups → Contract finale → payout
SoloYes — Contracts are solo-friendly
Earns byContract rewards vary by job; the business also earns from customer cars and Exotic Exports.
WHY IT MATTERSSolo players who want repeatable mission income without waiting for stock production.
Open full guide with map Real media source
Real GTA Online screenshot of the Celebrity Solutions Agency
Active missionsThe Contract

December 15, 2021

Agency

Source

Franklin’s mission headquarters for The Contract, Security Contracts and Payphone Hits, with an optional Armory and Imani Tech workshop.

Entry priceGTA$2,010,000–2,830,000
CycleSecurity/Payphone work → VIP Contract → safe income
SoloYes — core mission loop is solo-friendly
Earns byThe VIP Contract, Security Contracts, Payphone Hits and safe income each use different timers and effort levels.
WHY IT MATTERSSolo players who want varied active work and a reliable mission base.
Open full guide with map Real media source
Real GTA Online screenshot of a Salvage Yard
Active missionsThe Chop Shop

December 12, 2023

Salvage Yard

Source

A vehicle theft and dismantling operation with rotating robberies, towing work and recoverable vehicles.

Entry priceGTA$1,620,000–2,690,000
CycleTow jobs → Salvage Yard Robbery → salvage/sell
SoloYes — robberies and towing are solo-friendly
Earns byRotating robberies and tow jobs have different effort and value; weekly featured targets can change the priority.
WHY IT MATTERSSolo players who want a varied vehicle business with short repeatable jobs.
Open full guide with map Real media source
Real GTA Online screenshot of a Bottom Dollar Bail Enforcement Office
Active missionsBottom Dollar Bounties

June 25, 2024

Bail Enforcement

Source

A bounty office for Most Wanted targets and regular bounties, with optional agents and an Armory.

Entry priceGTA$1,650,000–2,620,000
CycleFind target → capture/eliminate → collect bounty
SoloYes — bounty work is solo-friendly
Earns byMost Wanted and standard bounty values vary by target; optional agents add a separate passive safe income.
WHY IT MATTERSPlayers who enjoy target pursuit, combat and changing mission locations.
Open full guide with map Real media source
Real GTA Online screenshot representing the Money Fronts business network
Network hubMoney Fronts

June 17, 2026

Money Fronts

Source

A laundering network built around the Hands On Car Wash and linked Smoke on the Water and Higgins Helitours fronts.

Entry priceVaries by front; upgrades extra
CycleRun legal front work → manage heat → launder proceeds
SoloYes — front activities are solo-friendly
Earns byFront values and bonuses are update-sensitive; heat management is part of keeping the network productive.
WHY IT MATTERSEstablished players who want newer solo-friendly content that connects multiple locations.
Open full guide with map Real media source
Real GTA Online screenshot of the Darnell Bros Garment Factory
Active missionsA Safehouse in the Hills

December 10, 2025

FIB Files

Source

The mission operation attached to Darnell Bros Garment Factory, built around repeatable FIB Files and infiltration prep.

Entry priceGTA$2,350,000
CyclePrep board → FIB File setup → finale
SoloYes — mission base is solo-friendly
Earns byMission rewards vary by file and current bonuses; the value is in repeatable structured operations rather than passive stock.
WHY IT MATTERSSolo players who prefer structured operations to delivery-heavy businesses.
Open full guide with map Real media source

SMART STACK

Acid Lab → Bunker → Nightclub.

For many players, the strongest foundation is a solo-friendly active business first, a passive producer second and a Nightclub once there are feeder businesses to connect.

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