
December 12, 2017 · 2–4 players
Act III — The Doomsday Scenario
The finale of the Doomsday arc: breach the mountain facility, stop the launch sequence and shut down Avon’s plan.
LaunchedDecember 12, 2017
Players2–4 players
Host fromFacility
SetupGTA$120,000
Cooldown48 minutes with a crew
POTENTIAL EARNINGS
GTA$1,620,000 normal / GTA$2,025,000 hard repeat; first weekly run up to GTA$2,474,550
Before crew cuts, damage penalties and temporary event bonuses. The in-game result screen is the final authority.
CREW REQUIREDNo — finale requires at least 2
HOW TO COMPLETE IT
Run the score from setup to escape
- 01
Complete the Act III freemode preps and all required setups from the Facility planning screen.
- 02
Bring armor, explosives and a full team with one player assigned to objective interactions.
- 03
Fight through the missile facility, rescue the agents and stop the launch sequence.
- 04
Finish the final confrontation, escape the base and deliver the survivors to close the Doomsday story.
APPROACH OPTIONS
Ways to complete Act III — The Doomsday Scenario
Stealth-first breach
Use cover and suppressed weapons to reduce pressure before the facility fight becomes a full assault.
Heavy assault
Bring armor, explosives and a clear formation; split only when the objective forces the team to do so.
LAUNCH CHECKLIST
What you need before launching
- Own a Facility to host
- Be a VIP, CEO or MC President
- Pay the act setup cost
- One to three additional crew members
Best for: Veteran crews who want the hardest classic-style finale.